Top of the vault 'Levolution' modeling, texturing, shading and implementation.
After is blown...
Vault was done by somebody else.
Side wall 'Levolution' modeling texturing, shading and implementation.
including vfx set up etc...
BFH: MP Bank Job
Battlefield Hardline: 'Bank Job' Multiplayer Map
- Levolution modeling, texturing, shading and implementation
- Exterior Planters & Trees Polish
- Lots of other polish of textures and materials to get this to final
- Profiling & Optimization