Battlefield Hardline: 'Downtown' Multiplayer Map
One of the biggest and most ambitious maps of Hardline, it had many challenges, the biggest being optimization and porting to Gen 3 (PS3/Xbox 360).
The main bulk of work on this map had been done but it still had a long ways to go to bring this map to final with polish and optimization whilst making sure the scalability was in place for Gen3. This map was in a mess, to say the least... 🤣
- Gen 3 port in its entirety
- Re-organization of the map assets on a massive scale
- Map polish across the board
- LOD Generation
- Cull and LOD distances set
- VFX Optimization
- Profiling & Optimization