Kevin Elliott Wilson
Kevin Elliott Wilson
Expert Environment Artist - Sledgehammer Games
San Francisco, United States

About

Throughout my career as an artist I’ve had the honor and privilege of producing artwork on projects spanning the virtual reality, games, film, broadcast, advertising and visualization industries working with many great teams along the way.

My hunger for knowledge and thirst for the latest technologies has pushed me to learn and use a broad range of software and pipelines and I strive to keep abreast of the latest techniques and workflows. Coupled with my creativity and lateral thinking I relish solving the artistic and technical challenges which arise from these endeavors.

Whenever possible I try my best to indulge my personal creativity with my passions for photography, figure drawing and design along with my own 3D projects to supplement any gaps in my skillset or experience.

Skills

Unreal DevelopmentRealtime LightingOffline LightingProfilingOptimizationPerformance AnalysisMemory AnalysisArt Polish3D ModelingShader CreationWorld BuildingSet DressingDesign LayoutMultiplayer DesignPipeline DevelopmentRenderingSurface Detail TransferVisual EffectsParticle SystemsPhysics SimulationR&DPhotogrammetry & LIDAR ScanningVirtual Reality ProductionOutsource ManagementArtist Management & MentorshipWorkflow DocumentationDraftsmanship2D Idea GenerationShot ProductionBasic CompositingMotion GraphicsCamera Tracking

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Lightroom
Lightroom
ZBrush
ZBrush
3ds Max
3ds Max
Mudbox
Mudbox
Substance 3D Designer
Substance 3D Designer
Quixel Suite
Quixel Suite
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere
RealityScan
RealityScan
Photoscan
Photoscan
SpeedTree
SpeedTree
Xfrog
Xfrog
3DCoat
3DCoat
Mischief
Mischief
Nuke
Nuke
Frostbite Engine
Frostbite Engine
V-Ray
V-Ray
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
SynthEyes
SynthEyes

Productions

    • Video Game
      Vader Immortal Ep1
    • Year
      2020
    • Role
      Lighting TD/Snr Environment Artist
    • Company
      ILMxLAB
    • Video Game
      Star Wars Galaxies Edge
    • Year
      2019
    • Role
      Snr Lighting TD/Technical Artist
    • Company
      Industrial Light & Magic
    • Video Game
      Lone Echo 2 - VR Trailer
    • Year
      2018
    • Role
      Senior Environment Artist
    • Company
      Ready At Dawn
    • Video Game
      Creed: Ride to Glory
    • Year
      2018
    • Role
      Senior Environment Artist/Art Lead
    • Company
      Survios
    • Video Game
      Raw Data
    • Year
      2017
    • Role
      Senior Environment Artist
    • Company
      Survios
    • Video Game
      Battlefield Hardline Robbery DLC
    • Year
      2015
    • Role
      Lead Environment Artist
    • Company
      Visceral Games (EA)
    • Video Game
      Battlefield Hardline
    • Year
      2015
    • Role
      Senior Environment Artist
    • Company
      Visceral Games (EA)
    • Video Game
      Need for Speed: Rivals
    • Year
      2013
    • Role
      Senior Environment Artist
    • Company
      Criterion Games (EA)
    • Video Game
      Need for Speed: Most Wanted - Terminal Velocity Pack
    • Year
      2013
    • Role
      Lead Environment Artist
    • Company
      Criterion Games (EA)
    • Video Game
      Need for Speed: Most Wanted
    • Year
      2012
    • Role
      Senior Environment Artist
    • Company
      Criterion Games (EA)
    • Video Game
      Playstation Home
    • Year
      2008
    • Role
      Environment Artist
    • Company
      Sony Computer Entertainment Europe
    • Video Game
      Heavenly Sword
    • Year
      2007
    • Role
      Environment Artist
    • Company
      Ninja Theory
    • Video Game
      FIFA 2003
    • Year
      2003
    • Role
      Lead Player Head Artist
    • Company
      Intelligent Games
    • Video Game
      FIFA World Cup 2002
    • Year
      2002
    • Role
      Environment Artist / Player Head Artist
    • Company
      Intelligent Games

Experience

  • Lighting TD at Industrial Light & Magic
    San Francisco, United States of America
    October 2018 - April 2019

    ● Stars Wars Galaxies Edge - Snr Technical Artist/Lighting TD

    ● Vader Immortal - Lighting TD/Snr Environment Artist

  • Senior Environment Artist at Ready At Dawn
    Irvine, United States of America
    May 2018 - September 2018

    ● Lone Echo 2 VR Trailer - Helped out with the vista on the announcement trailer

    ● Lone Echo 2 - Tileset/Modular Kit development, Look Development

  • Senior Enviroment Artist at Survios
    Los Angeles, United States of America
    November 2015 - February 2018

    ● Creed: Rise to Glory (HTC Vive, Oculus Rift, PSVR), Senior Environment Artist (Releasing 2017)

    ● Raw Data (HTC Vive, Oculus Rift, PSVR), Senior Environment Artist (Release Date October ‘17)

  • Senior / Lead Environment Artist, World Builder at Electronic Arts Redwood Shores
    Redwood Shores, United States of America
    March 2014 - August 2015

    ● Battlefield: Hardline Robbery “Precinct 7” (PS3, PS4, Xbox360, Xbox One, PC), Senior Environment Artist/Pod Lead (Release Date March 17th ‘15)

    ● Battlefield: Hardline (PS3, PS4, Xbox360, Xbox One, PC), Senior Environment Artist/World Builder (Release Date March 17th ‘15)

  • Senior / Lead Environment Artist at Electronic Arts UK
    Guildford, United Kingdom
    July 2012 - February 2014

    ● Frostbite PBR Integration R&D Team (Frostbite Engine), Senior Environment Artist (Ongoing)

    ● Need for Speed: Most Wanted Terminal Velocity DLC (PS3, Xbox 360, PC), Lead Environment Artist (Released March ‘13)

    ● Need for Speed: Most Wanted (PS3, Xbox 360, PC & PS Vita), Senior Environment Artist (Released October ‘12)

    ● Need for Speed (PS3, PS4, Xbox360, Xbox One, PC), Vehicle Artist (November 3rd 2015)

    ● Need for Speed: Rivals (PS3, PS4, Xbox360, Xbox One, PC), Senior Environment Artist (Released November ‘12)

  • Senior Enviroment Artist at Sony Computer Entertainment Europe
    London, United Kingdom
    July 2006 - April 2011

    ● Until Dawn (PS3), Senior Environment Artist (Unreleased)

    ● PlayStation®Home (PS3), Environment Artist (Released December ’08)

    ● Getaway 3 (PS3), Environment Artist (Unreleased)

    ● Eight Days (PS3), Environment Artist (Unreleased)

  • Environment Artist, Lighting TD, Rendering TD at Ninja Theory
    Cambridge, United Kingdom
    August 2005 - July 2006

    ● Heavenly Sword (PS3), Environment Artist (Released September ‘07)

    ● Heavenly Sword Visual Slice Video (Short Video), Environment Artist, Lighting TD, Rendering TD

    ● Turtle Renderer, Beta Tester

  • Modeler, VFX TD, Lighting TD, Compositor at Wild Dream Films Ltd
    London, United Kingdom
    March 2005 - August 2005

    ● Ancient Discoveries (TV Documentary), Modeler, VFX TD, Lighting TD, Compositor (Aired February ’05)

  • Environment Artist, Vehicle Artist at Digi Guys Ltd
    Buckinghamshire, United Kingdom
    July 2004 - March 2005

    ● Wardevil (Xbox 360), Environment Artist, Vehicle Artist

  • Generalist TD at MPC
    London, United Kingdom
    February 2004 - July 2004

    ● Harry Potter and the Prisoner of Azkaban (Aired May ’04), Generalist TD

  • Modeler, Texture Artist, Lighting TD, Render TD at Double Negative / Passion Pictures
    London, United Kingdom
    June 2003 - February 2004

    ● Gerry Anderson’s New Captain Scarlet (Aired February ‘05), Modeler, Texture Artist, Lighting TD, Rendering TD

  • Environment Artist, Lead Player Head Artist at Intelligent Games Ltd
    London, United Kingdom
    April 2002 - November 2002

    ● FIFA 2003 EA Sports (PS2, PlayStation, Xbox, Windows, GameCube, Game Boy Advance), Lead Player Artist (November ’02)

    ● FIFA World Cup 2002 EA Sports (PS2, PlayStation, Xbox, Windows, GameCube, Game Boy Advance), Lead Player Artist (Released April ’02)

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