The 'Data Chamber' environment set from the VR title Raw Data - © Survios Inc
HTC Vive, Oculus Rift and PSVR @ 120hz
It was an honor working on Raw Data as a Senior Environment Artist producing the bulk of the environment work but also collaborating with the awesome team at Survios. I wouldn't say it is AAA but we did our damnedest to get as close as possible with the tight deadlines and technical restraints!
Credits:
Me: World Building/Set Dressing, All Assets Highlighted in Breakdowns, Backdrop Walls, Optimization
Reed Casey: Main Concept & Design, Proxy Modular Kit & 1st Pass on all Assets, Cover Props, Large Columns, Walls
Kevin Andersen: Lighting, VFX, Optimization, UE4 Guru
Andrew Abedian: Design Layout, UE4 Guru
Justin Coury: Management and Asset Support