Robo Lab
Robo Lab map screenshots - 1st edition assets

Robo Lab map screenshots - 1st edition assets

2nd edition asset that never made it to the game due to time and budget constraints

2nd edition asset that never made it to the game due to time and budget constraints

Door Frame texture page

Door Frame texture page

UVs showing mirroring and re-use

UVs showing mirroring and re-use

Door Frame topology

Door Frame topology

Door Frame high poly mesh with floating details

Door Frame high poly mesh with floating details

Sliding Door which duplicates on 180 to form the other side door.  Baked AO into the diffuse due to it being a dynamic object.  2nd edition asset not in game

Sliding Door which duplicates on 180 to form the other side door. Baked AO into the diffuse due to it being a dynamic object. 2nd edition asset not in game

Sliding Door rotated to form the other side

Sliding Door rotated to form the other side

Sliding Door rotated to form the other side

Sliding Door rotated to form the other side

Sliding Door texture page

Sliding Door texture page

Sliding Door topology

Sliding Door topology

Sliding Door high poly mesh with floating details

Sliding Door high poly mesh with floating details

Sliding Door UVs

Sliding Door UVs

Probey Power AI thingy

Probey Power AI thingy

Color variation adjusted in the material defined by the Diffuse alpha channel

Color variation adjusted in the material defined by the Diffuse alpha channel

All seeing "eye"

All seeing "eye"

Don't make me probe ya!

Don't make me probe ya!

Topo and detail lighting

Topo and detail lighting

Probe texture page

Probe texture page

Bot Pod Chamber that house 4 bot pods which rise from the ground into this housing.

Bot Pod Chamber that house 4 bot pods which rise from the ground into this housing.

2nd edition asset not in game :'(

2nd edition asset not in game :'(

Bot Pods in place

Bot Pods in place

Pod Chamber texture page

Pod Chamber texture page

Pod Chamber topo

Pod Chamber topo

Pod Chamber UVs showing mirroring and re-use

Pod Chamber UVs showing mirroring and re-use

Robo Lab 2nd edition floor kit -This made it into the game! Yay!

Robo Lab 2nd edition floor kit -This made it into the game! Yay!

Floor Kit end piece

Floor Kit end piece

Floor Kit walkway piece 2x4m

Floor Kit walkway piece 2x4m

Floor Kit walkway expansion piece 2-4m

Floor Kit walkway expansion piece 2-4m

Walkway Support - duped radially on 8ths

Walkway Support - duped radially on 8ths

Robo Lab floor in its entirety

Robo Lab floor in its entirety

Floor Kit texture page

Floor Kit texture page

Floor Kit UVs 2/1 ratio

Floor Kit UVs 2/1 ratio

Floor Kit texture page LP geo

Floor Kit texture page LP geo

Floor Kit texture page HP geo

Floor Kit texture page HP geo

Floor Kit topo

Floor Kit topo

2nd edition walls not in game

2nd edition walls not in game

Robo Lab

The 'Robo Lab' environment set from the VR title Raw Data - © Survios Inc
HTC Vive, Oculus Rift and PSVR @ 120hz

It was an honor working on Raw Data as a Senior Environment Artist producing the bulk of the environment work but also collaborating with the awesome team at Survios. I wouldn't say it is AAA but we did our damnedest to get as close as possible with the tight deadlines and technical restraints!

Credits:
Me: Second Pass Greybox, Posthumous Modular Breakdown, Scene Design, Low Poly Assets and UV's, All Assets Highlighted in Breakdowns
Danial Xiao: Concept Art
Kevin Andersen: Game Lighting, VFX, Optimization, Roof Pieces, Bot Pods
Keith Bruns: Asset Creation & Support, Rigging
Reed Casey: Prop Assets, Ceiling Pipes
Justin Coury: Initial Greybox, 1st Edition Wall Pieces, Terminals, Tech Art, Integration

More artwork