Boxing Gym Lighting Study #2
Boxing Gym Lighting Study #2

This is the #2 of 3 lighting studies I explored in my spare time whilst on this project to try out the new features of Unreal 4.2 and hone my skills with Unreal lighting techniques and Lightmass.
Title was Creed: Rise to Glory on PSVR and I was given the opportunity as Lead Environment Artist at the beginning to push the direction of the Environments, Lighting, VFX and any animations including the crowd system. This environment wasn't used in the final game but some of the assets were.
The environment was blocked out and mostly modeled and textured by myself but I had the help of Lauren Lehmann who built some of the props, most of these also got some polish work. You can check out some of the assets and lighting studies here:
https://www.artstation.com/artwork/1nNd2o
https://www.artstation.com/artwork/8lvDVQ
https://www.artstation.com/artwork/oOJa5w
https://www.artstation.com/artwork/L24dkA
https://www.artstation.com/artwork/qAeJeP
https://www.artstation.com/artwork/nQEn86

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